Episode 1

Life here can be very tough, for any soul not already hardened by life’s cruel realities! The taverns and store fronts along the wharf are owned by varying disreputable men and women, both of which would sell you to the sea for the right amount of coin. If one wants to eat, they must live and work in the midst of pirates, slave traders, treasure seekers, and drunkards. There was no room for anyone with weakness, nor naivety, of any kind. Letting your guard slip, even for a moment, might very well bring about your doom…

Within the Wharf lay a tavern, filled with all manner of vile men, most living and working on the filthy trade ships, arriving here daily. Few of the locals in the nearby farming communities ever come to the Wharf, let alone frequent such a dangerous establishment. If you were a woman, either you came into the tavern to work, or you were dangerous enough to hold your own in a fight. The Wharf was no place for kind folk, nor was the tavern safe for anyone carrying a coin purse without a gun or a dagger for company.

Inside the tavern you see a young barmaid, busily sweeping the floor near the kitchen in the back of the room. She belongs to the owner of the tavern, purchased off of one of the slave ships some years prior, when she was rather young. She is quite, very obedient to the one who feeds her, and always busy working in and around the tavern. No one bothers her, nor do they pay her any mind at all! Everyone here knows that she is not to be touched, as the owner of the tavern would kill you for even considering it!

Don’t let her meekness fool you, as she is not what she seems. If you did look into her eyes, you would see danger floating within those dark pools of blue, staring right back at you! In her short life, she has seen too much, felt too much and lost too much! This has molded her into a very hardened and wise soul, for one so young. She is also very smart, both in book knowledge and being street savvy. Her three rules for survival are,
Don’t make the tavern owner mad…
Stay out of folk’s business…
Do not bring attention to yourself…
These three rules were born of painful lessons learned over the years of service to the owner of the tavern… most assuredly, the only reason she was still breathing air, even if it did smell of stale rum and dirty pirates!

This night, like any other night here on the wharf, the young barmaid has been busily serving customers and helping in and around the kitchen. The cook asked that she bring in another fish from the barrel out on the dock in front of the tavern, so she retrieves a container and heads outside for the barrel.
As the young barmaid is pulling a sizeable fish out of the barrel, she spies movement from behind the container. Briefly glancing down, toward the disturbance, she spies what looks like a tiny shoe sticking out from behind the barrel. Rule number three kicks in, warning her not to bring attention to herself, so she continues on about her business, carrying the fish inside to the cook.

As she cleans and serves food to the customers, several pieces of dried meat and fruit cake left on guests’ plates, happens to fall into her apron pocket. Her sleight of hand skills rewarded her a small water flask, from the pocket of an old tinker, snoring blissfully in the corner. Since her shift is coming to an end, the young barmaid carries her cleaning supplies out to the shed, next to the barrel on the dock. Inside the shed she takes a strip of cloth hanging on the wall, folds the food and water inside, and casually walks back toward the tavern, discreetly dropping the small package behind the barrel as she walks past.
Once inside the tavern, the young barmaid retreats to her room above the bar. Her room is small, but offers a window that looks out over the wharf, to the sea beyond. From here, she can see directly down upon the front of the tavern, where the shed and barrel both sit, along the water’s edge. She dresses in her nightgown and settles in at the window ledge to watch…
There is just enough light cast, from the tavern’s doorway lantern, for the young barmaid to have a clear view of the barrel. She spies movement from behind the container, but only enough to confirm that there is indeed someone there, but whomever it is, hides themselves very well. She falls asleep with her head resting upon the window sill of her tiny room above the bar.
Who do you think might be hiding behind the barrel?
With the clues given and remembering the three survival rules, what do you think the young barmaid will do?